End Game Experience Improvements - v1.3.0
UPDATE NOTES:
- Endings 2 and 3 are now much more fluid to achieve.
- Minor quality of life adjustments for item discovery and play
After the launch of Our Secret Below, I did some bug fixing and then went right into Kohate for Halloween. Since then, I’ve been working heavily on my next big project: The Mortuary Assistant.
I work alone and my focus can only spread so far. However, I never want to just ignore my projects so I took some time to change some things I feel were lacking in the end-game experience of OSB.
Basically, I felt that the experience to get ending 2 and 3 were a bit convoluted and kept players from experiencing the entire story (each ending builds on the other to provide a much more compelling experience) so I wanted to smooth that out.
The goals are still the same, so any knowledge of the game you have acquired through playing is still needed but the quality of life approach to achieving each step necessary, I feel, is much more clean.
I think these changes really amplify the experience of the game while not changing things in a major way. I hope you have a great time and get to uncover the full story of Our Secret Below.
-Brian
Get Our Secret Below
Our Secret Below
A surreal story-driven escape room thriller.
Status | Released |
Author | DarkStone Digital |
Genre | Adventure, Puzzle |
Tags | Dark, demo, Escape Game, Horror, Story Rich, Thriller |
Languages | German, English, French |
Accessibility | Color-blind friendly, Subtitles |
More posts
- Our Secret Below Returns to ItchOct 05, 2020
- Our Secret Below Launching tomorrow!Jul 09, 2020
- OSB Launching July 10th on itch and steam!Jul 04, 2020
- OSB is funded!Apr 13, 2020
- Kickstarter Goal Reached!Mar 25, 2020
- Bi-Weekly update 3-24Mar 24, 2020
- Our Secret Below - New v1.3 build Perofrmance BoostMar 17, 2020
- Bi-Weekly update 3-15Mar 15, 2020
- Our Secret Below Demo out MondayMar 13, 2020
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